Chess Terms - P
13 terms starting with this letter
Passer
A colloquial abbreviation for Passed Pawn, commonly used in casual speech, game commentary, and English-speaking chess conversations
Pawn Islands
Groups of pawns that are not connected to each other (isolated). When vertically adjacent pawns are broken, the resulting isolated pawn groups are called islands. The more pawn islands, the more vulnerable the structure tends to be
Pawn Storm
An aggressive technique of advancing pawns continuously to pressure the opponent's king or pieces. The aim is to advance pawns together on either the kingside or queenside to break down the opponent's defense
Piece Coordination
The harmony of pieces. A state where multiple pieces work together and support each other
Piece up
Being ahead in material. Generally refers to having one more piece (knight, bishop, rook, or queen) than the opponent. When ahead in pawns, it's expressed as "pawn up"
Poisoned Pawn
A pawn that appears capturable but leads to an opponent's attack or trap when taken
Position
The position. The arrangement and state of pieces on the board (including castling rights and en passant squares). Strategic elements arising from the game progress and piece placement
Positional Play
A playing style that builds advantageous positions based on piece placement and long-term plans. Play that emphasizes overall piece harmony, pawn structure, and square control rather than individual piece moves
Post-mortem
Latin for "after death examination," referring to the time after a game when both players review the position and analyze the moves played
Prophylaxis
Not just defense, but moves that anticipate and prevent what the opponent wants to do. A key element of positional play and one of the advanced techniques frequently used by top players
Protection
A state where a piece is defended by another piece or pawn. Unlike Connection where pieces defend each other, this refers to a one-way defensive relationship
Provocation
While the word means provocation or inducement, in chess it refers to moves that lure the opponent into playing specific moves. The purpose is to induce mistakes or worsen the opponent's position
Punish
Severely exploiting the opponent's bad or inaccurate moves. Not missing the opponent's mistakes and playing appropriate moves to gain an advantage