Terms Starting with D

Terms

Decoy

Also known as: Attraction
Tactics

A tactic that intentionally lures an opponent's piece to an unfavorable or dangerous square. The purpose is to use the lured piece to set up subsequent tactics (forks, pins, mate, etc.)

A tactic that draws an opponent's piece away from a specific defensive position. While Attraction (Decoy) aims to lure to a specific place, Deflection aims to draw away from a specific place

Spanish for "desperado" or "outlaw." A tactic where a piece that will be captured anyway inflicts maximum damage before being taken. A move where a piece with no escape tries to gain something before being captured for free

Bring the minor pieces out and castle before the queen goes hunting or an attack starts

A concept related to piece placement and usage. Specifically, the ability and options to properly position and utilize pieces

A tactic that completely restricts and contains the movement of opponent's pieces. A technique that creates situations where opponent's pieces lose escape squares and are eventually captured, or positions where pieces cannot function effectively

Do not take material that costs tempi, exposes the king, or is won back with interest

In the opening, do not move the same piece twice while others are still at home

A double-edged battle, an aggressive game with risks for both sides. Refers to tense positions where either player could seize the initiative, but neither has a clear advantage

Alphabetical